| Notes | 1. Seville Duke of Farnese 2. Madeira Town Officer [Avoidance R14 required] 3. Sea off the coast of Madeira Defeat the "Caribbean pirate scout" off the south coast of Madeira 4. Sea off the coast of Canary Slay the "Caribbean pirate scout" off the southwest coast of Las Palmas (15265,3865) 5. Sea off the coast of the Antilles Subjugate the "Caribbean Bandit Scout" off the north coast of Santiago [All enemy fleets are fixed, regardless of solo or fleet] 1st battle: 10 commercial armed carracks 2nd battle: 10 commercial armed carracks + commercial large galleon 3rd battle: 10 commercial large galleons Commercial armed carracks use smoke bombs. Melee soldiers are about 180/120. Large commercial galleons use flame bullets. Melee soldiers are strong considering their number. Large commercial vehicle is Surgical R15. Melee skills are not used in all battles. Enemy AI in all three battles is dense merry-go-round type and very strong. If you use the small island northeast of Santiago to suppress the enemy's artillery fire, you can capture all the ships with solo melee. If you use Rapi to penetrate horizontally and bring in the flagship confusion melee, you can easily win solo. [Scout job change quest] Requires 50,000 battle fame |